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April 20, 2012
631 KB
1250×1083
Sta.sh
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Comments: 60
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:iconivanmijatov:
Hello fellow DeviantART friends! Here is my take on the Night Elf from the World of Warcraft universe.

(Programs: Maya, 3DCoat, Photoshop, ZBrush, Marmoset Toolbag)
(Textures: 3(D/N/S)x2048x2048, 2(D/S)x1024x1024)
(Tri Count: ~22k)
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Daily Deviation

Given 2012-05-22
love 5 5 joy 1 1 wow 2 2 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconyunie-b:
*Yunie-B May 7, 2013  Student Filmographer
Very nice, but I'd tone down the bump map on the legs, or smooth the resolution ... her legs look like they have massive pores or goosebumps.
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:iconivanmijatov:
*IvanMijatov May 14, 2013  Professional Artist
I did, thanks for the suggestion!
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:icontherealslicksta:
~TheRealslicksta May 6, 2013  Student General Artist
You can't go wrong with sexy purple elves haha. Anyway, I got a question about your map size: 4k is huge! You couldn't fit everything on a 2048?
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:iconivanmijatov:
*IvanMijatov May 14, 2013  Professional Artist
Typically, I start large and run a texture size reduction if it's going into a game engine. Since this is strictly portfolio work, in my opinion it wasn't a necessity. By they are 2048 at the time of render, just a misreport.
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:iconmortainius88:
Excellent job my friend! seeing your work always makes me want to venture into the 3D rendering world.
This is an excellent showcasing of the WoW character.
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:iconchengda-inferno:
~chengda-inferno May 5, 2013  Hobbyist Traditional Artist
druids do not use bows XD
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:iconastral-muffin:
*Astral-Muffin Dec 26, 2012  Student Digital Artist
Hi! I'm sorry to bother you but I've been following your work for a while and I specially like this one because of it's old-school look. What I've been wondering all this time is how you achieve it. I mean, I guess hand painted textures for sure, not a single photo, not normal maps? In fact, does it have anything besides the diffuse? I could swear that skin has an SSS shader...
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:iconivanmijatov:
*IvanMijatov Dec 31, 2012  Professional Artist
Hey! No bother at all. You have a good eye for detail. Yes, the textures are hand-painted (all in Photoshop, now I use 3D Coat which is much less restraining and simpler for painting textures on your 3d model), and there is actually a normal and spec map at work as well. And yes! I am using a skin shader with similar behaviors to that of an SSS shader including subdermis depth color and scattering in Marmoset Toolbag.
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:iconastral-muffin:
*Astral-Muffin Dec 31, 2012  Student Digital Artist
Thanks a lot for the tips! I've never used 3D Coat, though I imagine it must be similar to Zbrush? at least in texture painting... And I just got Marmoset Toolbag so I'll definitely have to check those shaders and stuff.
Again, thanks for this. I always keep your work as reference and inspiration ;P
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:iconember-talonholme:
Mood: Love ~Ember-Talonholme Dec 2, 2012  Student Traditional Artist
Beautiful!
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